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AI Insights · Timothy · July 2024

Top 5 Otome Games Performance in Italy Q2 2024

In Q2 2024, the top 5 Otome games in Italy showcased varied performance trends in downloads, revenue, and weekly active users, with notable fluctuations across the quarter.

Top 5 Otome Games Performance in Italy Q2 2024

In Q2 2024, the performance of the top 5 Otome games in Italy on a unified platform, encompassing both iOS and Android, revealed interesting trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides valuable insights into the sector's dynamics.

Love Story® My Romance Fantasy by WEBELINX GAMES DOO experienced fluctuating revenue, peaking at $339 in the last week of April and dropping to $161 by the end of May. Downloads followed a similar pattern, with a high of 932 in early June and a low of 430 in the final week of June. Weekly active users showed a slight upward trend initially, reaching 2K in mid-June, but declined to 1.6K by the end of the quarter.

Love and Deepspace from INFOLD PTE. LTD. showed significant revenue fluctuations, starting at $4.5K in early April, dipping mid-quarter, and surging to $5.9K at the end of June. Downloads were minimal, with a notable spike to 379 in late April and another increase to 188 in the last week of June. Weekly active users remained relatively stable, maintaining around 6.9K throughout the quarter.

My Candy Love - Otome game by Beemoov had consistent but modest revenue, peaking at $580 in late May. Downloads were steady, with a high of 189 in mid-April and a low of 74 in late May. Weekly active users showed a stable trend, hovering around 500 throughout the quarter.

Is It Love? Drogo - Vampire from 1492 Studio saw a gradual increase in revenue, starting at $25 in early April and reaching $378 by the end of June. Downloads were relatively low, peaking at 182 in early June. Weekly active users fluctuated slightly, peaking at 513 in mid-June before settling at 427 by the end of the quarter.

Obey Me! - Anime Otome Sim by NTT Solmare exhibited a substantial revenue spike to $690 in the final week of June. Downloads were modest, with a high of 89 in late April and another peak of 83 in the last week of June. Weekly active users remained relatively consistent, averaging around 1.2K throughout the quarter.

For more in-depth insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024